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Borderlands 2 tropes
Borderlands 2 tropes








Sarkeesian announced that Feminist Frequency would produce another series.

Borderlands 2 tropes series#

The series ended with its final episode, "The Lady Sidekick", posted on April 27, 2017. In January 2015, Feminist Frequency released its end of year report outlining its continued plans for the Tropes series and announced they were planning two new video series tackling the "positive" portrayal of women in video games, as well as the "portrayal of masculine identities in games", while saying that it had released only 6 of the originally planned 12 videos to this point due to increased commitments to public appearances and media interaction. Part 5 was released on June 17, 2014, focusing on the use of women in shallow background roles or as sex objects. The second video was briefly removed due to abuse of YouTube's "flag" system, though it was quickly restored. Parts 2 and 3 of the series were released on May 28 and August 1, 2013. Jesse Singal of The Boston Globe wrote that the production values of the new series were high, saying "so far, she appears to have put the money to good use." Fruzsina Eördögh of ReadWrite also stated that the production quality of the videos had increased from her previous works, but suggested Sarkeesian disclose her plan for the rest of her Kickstarter money to "knock down the only legitimate point" from her critics and provide guidance for other video bloggers. The delay led some critics to question how she was using the money. The first video in the Tropes vs Women in Video Games series, "Damsels in Distress (Part 1)", was released on March 7, 2013. Women in Games" previewing samples of the first video. In January 2013, Sarkeesian launched a Tumblr web page called "Bits of Tropes Vs.

borderlands 2 tropes

ProductionĪfter the close of the Kickstarter, Sarkeesian decided to redevelop her concept for the series, writing that the additional funding allowed her to "expand the scope, scale and production values of the project". The events generated substantial press coverage and helped bring the issue of pervasive sexism in video gaming to wider attention. Supporters responded by donating to the Kickstarter project by the time the campaign closed on June 15, it had raised $158,922 from 6,968 donors, considerably higher than the original goal. One attacker created a computer game that allowed players to punch a picture of Sarkeesian. Attackers sent Sarkeesian death and rape threats, hacked her webpages and social media, vandalized her article on Wikipedia, and posted disparaging comments online. The Kickstarter project also triggered a campaign of misogynist harassment from segments of video game culture. The project reached its target in less than 24 hours, and Sarkeesian promptly set a series of "stretch" goals to fund additional installments. She launched the Kickstarter project on May 17, 2012, with an initial goal of $6,000 to produce five videos of 10–20 minutes in length. Women in Video Games" through Kickstarter. In May 2012, Sarkeesian announced she would crowdfund her series on "Tropes vs. Sarkeesian determined that some tropes she planned to discuss in her new series, such as the " Damsel in Distress", were particularly pervasive in video games, and decided to devote the second series specifically to games. In 2012, video game studio Bungie invited her to speak about developing strong female characters the engagement was well received and inspired her to think more about games. Women", Sarkeesian began planning a follow-up series.

borderlands 2 tropes

Women", which examined tropes in film, television and other popular media that she believes reinforce damaging stereotypes about women. In 2011 she collaborated with the feminist magazine Bitch to create a YouTube video series for her site titled "Tropes vs. In 2009, Sarkeesian started her website Feminist Frequency with the intention of creating feminist media criticism accessible to the younger generation. Critical response to the series was generally positive. She also highlights examples of video games that feature more well-rounded representations of women. Sarkeesian argues that most video games cater to a straight male audience, such as by featuring primarily male playable characters and objectifying female characters. The series explores and critiques the tropes used to represent women in video games. Released on the channel Feminist Frequency between March 2013 and April 2017, the series consists of eighteen episodes. The series was financed via crowdfunding, and came to widespread attention when its Kickstarter campaign triggered a wave of online harassment against Sarkeesian, causing her to flee her home at one point. Women in Video Games is a YouTube video series created by Anita Sarkeesian examining gender representation in video games.








Borderlands 2 tropes